48hr Game Making Challenge

2009 – prettying up for 2010!!
  • rss
  • Home
  • Competition
    • Enter
    • About
  • Kitchen
  • Live
  • 2009
    • Kitchen 2009
    • Media 2009
    • Competition 2009
    • Teams 2009
    • Games 2009
  • 2008
    • Teams 2008
    • Competition 2008
    • Kitchen 2008
    • Game On 2008
    • Meanwhile 2008
    • Tallies 2008
    • GAMES 2008
    • Media 2008
  • 2007

GAMES 2008

And here they are – well most of them – a quick cheap n dirty upload thanks to chen the magnificent: – still need the teams to send us info re extra file installs … coming …. most of the following downloads NEED something to play – uploading these as i download and so checking as i go … hopefully the teams will give us the extra info …

The winners: Sif90: Melonaut http://team.sif90.com/

melonaut.rar (80MB), melonaut_noaudio.rar (25MB) – REQUIRES Two xBox360 Controllers to play
And it was all made easier with HAAF Game Engine (HGE) available from http://hge.relishgames.com/.

  • Echidna: Whirlpool Wipeout http://teamequidna.com/games/etc/Whirlpool%20Wipeout-Xbox360.ccgame
The 360 .ccgame can be run on a 360 by having an XNA Creators Club Membership on the 360, running XNA Game Studio Connect on the console then
just double click the .ccgame to open it and it will unpack and deploy the game to the 360 - good to go.  Windows build (will require XNA) soon.
  • Black Wolf: Surfer http://drop.io/blackwolf
  • Friction: Melon Man http://drop.io/friction
  • Laser Back Turtkes: Melon-choly http://drop.io/laserbackturtles
  • Lurker’s Craft: Summertime Getaway http://drop.io/lurkerscraft
  • Play: Flourish (not sure if this is flourish I or II)  http://drop.io/playflourish
  • Portal Marmosets: Hewlet and the Star Spinner http://www.savefile.com/files/1841406 Updated for your pleasure
  • Preemptive Revenge: Summerland Harvest http://drop.io/preemptiverevenge
  • Pseudorandom: Star Burst http://drop.io/pseudorandomstarburst
  • Duct Tape: Babe Quest http://drop.io/ducttape
  • Canberra – Undomesticated Equines and TBA: http://48hr.alumnaie.net
    you will need the VC++ 2008 redistributable installed, and UE probably wont
    work even then ... but it will - we waiting on next upload
    PS. Melon Defense had no artists before you ask :P 

———————————————————————-

Canberra AIE Team games: Melon Movers + Melon Defense

Mellon Movers – keeping your mellons out of the paws of those pesky cat space pirates!

Mellon Movers puts the player in command of the Mellon Hauler Endeavour, charged with delivering a cargo of watermellons across the vastness of space in time for the end of the Summnertime Festival on Tubular Prime. However, the Clawian Alliance (a race of space borne feline pirates) is determined to get it’s paws on your delicious cargo as you hurtle through the hyperspace wormhole, and has sent an armada of ships to steal the mellons!

As you hurtle through the wormhole, avoid the shuttlecock missiles shot from the Clawian ships, and use your cargo as ammunition for your mellon cannon. Keep an eye on your stockpile though, because if you use to many, you won’t have enough mellons for the summertime festival. Whenever a Clawian ship is destroyed, it will release many mellons which you can scoop up and add to your own stockpile. If left loose in space too long, these mellons will attract the gigantic space bees which inhabit the wormhole, and they will attempt to fly off with them. The space bees can be distracted by releasing sunflower countermeasures, which will temporarily generate an enourmous sunflower to distract the bees while you scoop up the mellons.

Ensure you get to Tubular Prime before the end of summertime or you’ll miss the festival!

Dev Screenshots:

Melon Defense

screenshots:

———————————————————————-

Sunday Oct 5 – 1.00pm

A taster coming here – shots of the games to come to wet your appetites … who will win!! 1.00pm and the Judges will be arriving in ONE hour!

The team known as ‘Play” : Flourish I and Flourish II


Friction Studios: Melon Man

Echidna: Whirlpool Wipeout

Sif90: Melonaut

Lurker’s Craft: Summertime Getaway

Portal Marmosets: Hewlet and the Starspinner

PsuedoRandom: Star Burst

Black Wolf: The game with no name (yet)

LaserBack Turtles: Meloncholy

Duct Tape: Babe Quest

Preemptive Regenge: Summerland Harvest

Dis Studios (once Distortion Studios but they lost the tortion)

Canberra TBA (coming soon

Canberra Undomesticated Equines (Coming soon)

And our extra game made in under 16 hours .. tah dah …

Matt of Australian Gamer: Stratego (not its real name)

And there you have it! The Judges arrive in 15 minutes, the teams have TWO hours left!

One response

[...] GAMES [...]

48hr Game Making Challenge 2008 » and here come the games … | October 6, 2008

[...] GAMES [...]

Recent Posts

  • Voxel Agents confirmed as Pro Team

Pages

  • 2007
  • 2008
  • 2009
  • Competition
  • Kitchen
  • Live

Sections

Follow

  • @48hrgamecomp
  • Brisbane IGDA FB

loved

  • Australian Gamer
  • Tsumea

Supporters

  • Brisbane IGDA
  • CI Precinct
  • Griffith QCA
  • iCi
  • QANTM
  • Southbank IT

sponsors2010

rss Comments rss valid xhtml 1.1 design by jide powered by Wordpress get firefox