Art Team Blog

Today was a big day for all of us not just for the art team but for the whole project team in general, because we got our first proper prototype working with a 3d rendered background and with character animation cycles.

This week was a fun and exhausting, through the fierce battles between the art team and the designers we have some came to an agreement with all the nasty problems faced. We haven’t had an instance which the designers gave us something that was totally directed by them, in that we still have an opportunity to get creative.

Meh Clyde.

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