Tweak week is turning into a hurry-up and finish putting all the assets in week. We fixed plenty of bugs and finalised the player states. Alex was banging his head against the scoring system, the audio, and plenty of many other features deemed necessary for the game’s completeness. Colin and I worked on the states system, incorporating small but important changes to improve the character’s game flow. Josh is planning to drop in and lend a hand for a couple of hours later this afternoon, and tomorrow night, all four of us will probably be putting in another late effort.

The industry board visited and even though we didn’t have long to see them, they were very encouraging, and extremely happy with our progress. They told us to ignore most of the bugs (which is still a large list, but we managed to cut it down a lot) and focus more on making the game play fun.

~Christina

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