But since I’m really done for today (and there’s not really much left for me to do), I thought I should update the blog. As I write, the guys are de-stressing with some Warcraft -at least, that’s what I think they’re doing- for a little bit before they have to dive back in and work some more. In two days time, it will all be over. The game is almost complete, which is certainly an achievement. Who would have guessed that we would all have come so far?
*feels the need to play “How Far We’ve Come” by Matchbox Twenty*
So today was spent organising art to be printed, slicing up flyers and tracking down the last of the people wanting to attend ENDGAME. Now all that’s left to do is do the showreel with some camera-work (we have another tester due in tomorrow, I believe!) and then my job is done. Well, almost. I shall be working out glitches with the rest of the Design/QA team to perfect the game before launch. It’s all so exciting!
It’s been really interesting working in a game studio environment, but I really think that I wouldn’t want to work anywhere else. Having come from a background in science (microbiology), it feels like I wouldn’t want to be anywhere else but here (I’m sure that’s a song, but I can’t remember who by).
The programmers are upstairs and have decided to order pizza tonight for dinner. It’s going to be a late one for them, I fear. I really respect everything they have done for us. A lesser team would not have been able to do the amount of work they have taken on. It’s incredible the effort they have put in. So kudos to Colin, Alex, Christina and Josh (I suppose we should also include Rory!). You guys have been incredibly awesome!
So with these departing words, I should say to you all that this has been a blast and I have enjoyed updating like a madwoman over these last six weeks. Who knows? You may just see us again in the near future (P.S, check out Kongregate. Just… check it out. Over the next couple of weeks).
With much love, your obedient servant,
O.G
(~@ Phantomess_Jekyll -Gemma)
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