What an absolute amazing experience…
15 Students 6 Weeks 1 Game
I always knew it was going to be a challenge from that very first day when the team’s collaborative effort managed to snap the cork off in the neck of the champagne bottle. Honestly how challenged was this team…?
However through all the other challenges we faced, the highs and the lows we always managed to bring it back with a strong sense of team and respect for each other.
While the role of Studio Manager may have been a challenge to keep it all together, I certainly was in the privileged position of not only having my own experiences to reflect upon but I had 14 other personal experiences which I got to share and be apart of. I feel so overwhelmed with pride of all the team has achieved.
Thanks to my fabulous team…
Rory – Production Manager
The Design Team
Ian, Pixel – who also did the sound effects, Gemma and Alex B
The Art Team (who already know that their good)
Liam – Art Lead, Clyde, Toby, Bow and Abbey-who did an amazing job of character animation.
The Programming Team
Alex A, Josh, Colin and Christina
I’d like to make special mention to….
Alex A- who was only registered for part time in this project and who has done full time hours along with the rest of us and then done huge additional hours on top of that again. Truly exceptional.
Josh- who has just started work placement in the final week and was working full time would come into uni straight from work and do crazy hours of a night. Without his dedication to the project we would not have been able to achieve all we have. Apologies to his young family at home but am thankful to your understanding in supporting Josh to be the exceptional person he is.
As for the team, they came to the Studio as students but today they stand as professionals and I am really proud of everything they have achieved.
For the industry people, thankyou for showing your support. All I can say to you is, remember these names because these guys have such a great future ahead.
Of course none of this would have been possible without the support of Phil Graham (QUT’s iCi funding). Thankyou for giving us the scope to be able to achieve all that we have.
I’d also like to thank two exceptional women and the driving force of Studio-GameOn…Jane Turner and Lubi Thomas. I can’t thank them enough for all their support and guidance they have given the team and especially myself throughout this whole project. I just love working with them so much and can only hope that one day I can aspire to be as good a role model as they are.
I’d also like to thank the industry board Adrian Cook - Wildfire Studios, John Passfeild, Duncan Curtis and Marko Grgic - 3 Blokes Studios. I can’t thank them enough for all the support and encouragement they have given the team. Having the Industry Board take so much interest in our work really meant a lot to all of us and drove us to want to do more just to impress them. They made the team feel so positive and their advice was really valued. What they are doing for the gaming industry in Brisbane is just amazing.
Another person I’d like to thank is Keith Novak (keithnovakphoto.com) our very own professional photographer. He has made us look so good and captured some really special moments. There is always so much more to his photos than meets the eye and is truly a work of art.
Thanks also to the film crew documenting our journey. I really can’t wait to see the final release and be able to reflect on what has been an amazing experience.
I’d like to thank our family and friends for putting up with the long hours and for supporting us so that we could achieve all we have done. Without your support we couldn’t be the people we are.
To the people of Brisbane, our friends we have made on facebook and all the social networks, to all our members in the forums…thankyou for your suggestions and feedback and for supporting us on our journey. Thanks to Matty Graham for creating the End Level Music and all the people who contributed to the game. We hope you have enjoyed watching the process of making a game in six weeks just as much as we have. Your support has been an important factor in making sure projects like this, are encouraged and continue to happen for future students.
This experience is so much more than any subject I have ever done at university. The mistakes we made, the lessons we learnt have all been part of the experience and I honestly wouldn’t change a thing and I would encourage any student, if they are faced with an opportunity like this, to grab on with both hands and enjoy all that it has to bring.
Keep watching this site for how you can get your hands on the game.
So - Can we do it?
Yes (never in doubt - lol)
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