Wow, what a week! I have been so impressed with the team’s professionalism and how they have stepped up to the tasks at hand. Friday became affectionately known as Judgment Day - the day we all focused our talents toward, the day to impress the Board. Along with the last minute printing of the concept art and the final preparation, we were good to go. We delivered our two main concepts, knowing full well we would be saying goodbye to one of them.
A general overview given by the board is listed below…
B GRADE (Concept 1)
Benefits:
Target Audience – suit Kids & Mums
Simple – Play & Go
Open to Crowd Input
Liked the Parody of Movie Ideas
Open to Variety
Risks:
Context Animation
-2D in a Box Plug In for Physics
-However to animate Background for 3 levels is achievable.
GOLEM (Concept 2)
Hard Core Target Market
Complexity of Interface
Animation Assets / Actions / PowerUps would be time consuming.
Would suit Game Developers
The team had produced two really strong game ideas though each had their own target market and benefits sought. The artists were praised by the board for the quality and amount of concept art. After a short deliberation and consultation with the team. B GRADE got the green light.
At the end of the day there was a sense of accomplishment with alot of smiling de-stressed faces. It was a great way to end the week and I couldn’t think of a better team to spend it with.
Entries (RSS)