Posts Tagged “go”

So it has begun. Alot of waking up early, arriving groggily at some ungodly hour to be faced by a looming facade of glass fishbowl that is our studio. The team dribbled in faction at a time, and stood around introducing themselves and squinting in the morning sun.

We sat. Were run through the usual admin stuff and warned of the scorching doom that awaited us upon any failure of this project. Clearly this was not to be an option!

The art team spent most of the day meeting and greeting and showing off sketchbooks. A lot of ego stroking and drooling over cool drawings was the order of the day it seemed. It was interesting to see how many different ways each member used the same software to create their art. Good things are expected from our studio and the art team doesn’t wanna let anyone down. My hopes of submitting reams of stick figures was quickly dashed.

Some seriously intense brainstorming followed, ideas, formulations, thoughts, comments, criticisms, hand grenades and full throttle mayhem transpired across a gleaming white table.

Not really much to show yet, the art boys are working towards having lots of pretty pictures up soon.

Hoorah! viva la GameOn!

Toby, Master of all He surveys.

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