The art team has basically spent the day modeling, texturing, animating and watching liam (our creative director) crumlbing into an abyss of hair pulling and stress induced micro comas. The style of the environments is really starting to take shape, and its really exciting from an artists perspective to see your artwork coming to life! Below are some of Cylde and James’ models with my textures on it. Its supposed to look slightly cheap as its a B grade movie set and has nothing to do with that we are rushing for an alpha of the first movie by friday.
Well that’s all I can get online right now, more from the haggard art team soon!
Cheers, Tobes.




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